

“I think the Warriors of Light have grown up in their own worlds, so I want to create a world of Final Fantasy that those who know the good and bad of reality can also be passionate about.”

#FINAL FANTASY XVI MODE SERIES#
“I’m from the generation that has been playing the Final Fantasy series from the first game in real-time-I’m almost in my 50s,” Yoshi-P said. Naoki Yoshida goes on to reveal that Final Fantasy XVI will resonate a bit more with people that have grown up a bit versus younger folks just getting into gaming. For Final Fantasy XIV Online: A Realm Reborn on the PlayStation 3, a GameFAQs message board topic titled 'Offline mode or entire game 100 online'. Don’t worry too much (players who aren’t good at action games.)” When Final Fantasy XIII was launched, players must have noticed the intense fighting mode rotating throughout the unique movies, tricks, pieces, and attacks. Since we have quite the substantial support actions, we’re of course preparing something easy to operate and smooth to play. The game is highly known for its battle mode factor, and it has been transformed positively across the year since its first launch. “We really want players to enjoy the story, so we’re preparing a mode for players who want to focus on story,” Yoshi-P said. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. When asked about catering to players that aren’t particularly good at action games, the producer confirmed that there will be a mode where said players can simply focus on the story. Final Fantasy XIV underwent a huge revitalization that took it from a floundering MMO to one of the most. According to Yoshi-P, the game will be particularly ‘action oriented’, though it will also feature its fair share of story. The Final Fantasy franchise is fighting fit in a way it hasn't been for quite some time. With news about the next entry in the long running RPG series currently at a premium right now, the producer recently spoke about the game and revealed that something like an ‘easy mode’ will be available for players more interested in the story than the game’s ‘action-oriented’ nature.Īs reported by Gematsu, Naoki Yoshida recently appeared on the Tokyo FM radio show One Morning to speak a bit about Final Fantasy XVI.

If Yoshida plans to have the game mode work differently or be something new entirely, he, again, didn't say.While Naoki Yoshida is undoubtedly busy preparing for the next Final Fantasy XIV expansion, Endwalker, he thankfully hasn’t forgotten about his producer duties for Final Fantasy XVI. This description is pretty much how Final Fantasy 7 Remake's difficulty settings describe the mode, just to give an example. In most action-RPGs, this mode is the one for casual players who don't enjoy the stress of battles and simply want to experience the game's story. Yoshida didn't give any specifics on the mode, but he's more than likely just talking about the "Easy" difficulty setting.

RELATED: Final Fantasy 16 Should Expand On FF7 Remake's Summon System The FF16 producer and co-director claimed so in the latest episode of the Tokyo FM radio show One Morning, where he was asked how his self-described, action-oriented game would treat unversed players. More news about the upcoming Final Fantasy game Recently, Naoki Yoshida (the game’s producer) discussed the different game modes that Final Fantasy XVI will have. As a result, Yoshida says that Final Fantasy 16 will have a mode that focuses specifically on its story. Yoshida recognizes these players and the others who simply want to focus more on Final Fantasy 16's story, which will be as large a part of the game as its action-heavy combat.
